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Projects of all kinds frequently reach a point
where as much analysis as possible has been carried out, but the
way forward is still unclear. Progress seems blocked, and if the
project team is to move forward, it must develop creative
solutions to the problems it faces.
You'll already know about techniques such as brainstorming,
which can help with this sort of situation. However, this type of
approach, which depends on intuition and the knowledge of the members of
the team, tends to have unpredictable and unrepeatable results. What's
more, a huge range of possible solutions can be missed, simply because
they're outside the experience of the project team.
TRIZ is a problem solving methodology based on logic, data and
research, not intuition. It draws on the past knowledge and ingenuity of
many thousands of engineers to accelerate the project team's ability to
solve problems creatively. As such, TRIZ brings repeatability,
predictability, and reliability to the problem-solving process with its
structured and algorithmic approach.
About TRIZ
"TRIZ" is the (Russian) acronym for the
"Theory of Inventive Problem Solving." G.S. Altshuller and his
colleagues in the former USSR developed the method between 1946
and 1985. TRIZ is an international science of creativity that
relies on the study of the patterns of problems and solutions, not
on the spontaneous and intuitive creativity of individuals or
groups. More than three million patents have been analyzed to
discover the patterns that predict breakthrough solutions to
problems, and these have been codified within TRIZ.
TRIZ is spreading into corporate use across several parallel paths
– it is increasingly common in Six Sigma processes, in project
management and risk management systems, and in organizational
innovation initiatives.
Generalized Solutions
TRIZ research began with the hypothesis that there are universal
principles of creativity that are the basis for creative
innovations, and that advance technology. The idea was that if
these principles could be identified and codified, they could be
taught to people to make the process of creativity more
predictable. The short version of this is:
Somebody someplace has already solved this problem (or one very similar to it.) Today, creativity involves finding that solution and adapting it to this particular problem.
The three primary findings of the last 65 years of research are as follows:
- Problems and solutions are repeated across industries and sciences. By classifying the "contradictions" (see later) in each problem, you can predict good creative solutions to that problem.
- Patterns of technical evolution tend to be repeated across industries and sciences.
- Creative innovations often use scientific effects outside the field where they were developed.
Much of the practice of TRIZ consists of learning these repeating
patterns of problems-solutions, patterns of technical evolution
and methods of using scientific effects, and then applying the
general TRIZ patterns to the specific situation that confronts the
developer. Figure 1, below, describes this process graphically.

Here, you take the specific problem you face, and generalize it to
one of the TRIZ general problems. From the TRIZ general problems,
you identify the TRIZ solutions to those general problems, and
then see how these can be applied to the specific problem you
face.
Example
A powerful demonstration of this method was seen in the
pharmaceutical industry. Following the flow of Figure 1, the
specific problem was as follows: an important process needed cell
walls to be broken down in bacteria cells so that hormones inside
the cells could be harvested. A mechanical method for breaking the
cell walls had been in use at a moderate scale for some time, but
the yield was only 80%, and was variable. Higher yields and a
scaleable solution were needed.
The TRIZ general problem at the highest level is to find a way to
produce the product with no waste, at 100% yield, with no added
complexity. One of the patterns of evolution of technology that
TRIZ identifies is that energy (fields) replaces objects
(mechanical devices). For example, consider using a laser instead
of a scalpel for eye surgery. In this case, ultrasound could be
used to break the cell walls, or an enzyme could be used to "eat"
it (chemical energy).
This may seem very general, but it led the
pharmaceutical researchers to analyze all the resources available
in the problem (the cells, the cell walls, the fluid they are in,
the motion of the fluid, the processing facility, etc.) and to
conclude that three possible solutions had a good potential for
solving their problem:
- The cell walls could be broken by sound waves (from the pattern of evolution of replacing mechanical means by fields).
- The cell walls could be broken by shearing, as they pass through the processing facility (using the resources of the existing system in a different way).
- An enzyme in the fluid could "eat" the cell walls and release the contents at the desired time.
All three methods have been tested successfully. The least expensive, highest yield method was soon put in production.
Eliminating contradictions
Another of the fundamental concepts behind TRIZ is that at the
root of many problems is a fundamental contradiction that causes
it (we'll give examples below.) In many cases, a reliable way of
solving a problem is to eliminate these contradictions. TRIZ
recognizes two categories of contradictions:
- Technical contradictions are classical engineering
"trade-offs." The desired state can't be reached because something else
in the system prevents it. In other words, when something gets better,
something else automatically gets worse. Classical examples include:
- The product gets stronger (good), but the weight increases (bad).
- Service is customized to each customer (good), but the service delivery system gets complicated (bad).
- Training is comprehensive (good), but keeps employees away from their assignments (bad).
- Physical contradictions, also called "inherent"
contradictions, are situations in which an object or system suffers
contradictory, opposite requirements. Everyday examples abound:
- Software should be complex (to have many features), but should be simple (to be easy to learn).
- Coffee should be hot for enjoyable drinking, but cold to prevent burning the customer.
- Training should take a long time (to be thorough), but not take any time.
Example
Dairy farm operators could no longer dry cow manure for use as
fertilizer due to an increased cost of energy. They were faced with a
technical contradiction between dry manure (good) and cost (bad). TRIZ
led the operators to a drying method used for the concentration of fruit
juice, which required no heat.
Some of the TRIZ Tools
The "General TRIZ Solutions" referred to in Figure 1 have been
developed over the course of the 65 years of TRIZ research, and have
been organized in many different ways. Some of these are analytic
methods such as:
- The Ideal Final Result and Ideality.
- Functional Modeling, Analysis and Trimming.
- Locating the Zones of Conflict. (This is more familiar to Six Sigma problem solvers as "Root Cause Analysis.")
Some are more prescriptive such as:
- The 40 Inventive Principles of Problem Solving.
- The Separation Principles.
- Laws of Technical Evolution and Technology Forecasting.
- 76 Standard Solutions.
In the course of solving any one technical problem, one tool or many can be used.
One of these tools, "The 40 Principles of Problem Solving" is the most accessible "tool" of TRIZ.
The 40 Principles of Problem Solving
These 40 Principles are the ones that were found to repeat across
many fields, as solutions to many general contradictions, which are at
the heart of many problems. A list of all 40 Principles of
Problem Solving can be found at http://www.triz-journal.com/archives/1997/07/b/index.html.
Here are just a few of the Principles and examples of how they could
have been used to create products that were once new and innovative:
Principle | Solution |
---|---|
Segmentation (Divide an object into independent parts) | Individually wrapped cheese slices |
Local quality (Provide different packaging for different uses) | "Adult" editions of Harry Potter books |
Universality (make an object perform multiple functions) | Chocolate spread sold in glasses (with a lid) that can be used for drinking afterwards |
Nested Doll | Store within store (coffee shops in bookstores) |
Another dimension (Tilt or re-orient object) | Squeezable ketchup bottles that sit on their lids |
Using TRIZ
The best way to learn and explore TRIZ is to
identify a problem that you haven't solved satisfactorily and try
it. Use the List of the 40 Principles of Problem Solving and the
Contradiction Matrix tool that can be found at www.triz-journal.com to help you through the process.
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